The Brinemarch Run

tile A&: The Unseen Shore

🜁 TILE A& — The Unseen Shore Ulutak proverb:
“When a beach has been alone too long, bow twice: once to the water, once to the land. Ask to arrive.”

B. Biome see [Arid] Cold wind, some scrubby pine trees

C. Climate and Weather : see [coastal table]

D. Descriptions Dangers

E. Encounters (1d6)

  1. Bassinet with Memory Jar humming gently
  2. Waves whisper — Voice Table (as prior) [Voice Table] 1. Mother 2. Crone 3. Girl 4. Boy 5. Crank 6. Father
  3. Emus flee Brine Eagles circling but never striking
  4. Fog twin of your party walking ahead, always walking faster than you can catch it.
  5. Brine Bear [dire bear] approaches from the low pine fringe to warn of a hail storm
  6. New survey flag — fresh footprints vanish into water next to a warm fire pit with a stack of firewood. Circle of instruments sized for your party.
 Playing one summons a gentle heat from the sands for the night (invites a listener next dusk wherever the instrument travels).

Factions:

Horizon → South: moss hanging on scrub-pine, odd shapes from fungal forms. → North: stone paved path uphill → Inland: rope clings on cliffs, abandoned nets
 → Sea: no return without Memory Mother's rite

I: Interest Points:

  1. The Tidal Arch
Purple-green basalt. Pearl strands sway.
Pass beneath:
  1. Inland Arch
Sister gate, bead curtain of black glass.
Pass beneath:
  1. Grove of Stone Canoes
n+1 canoes, each etched with PC names in different scripts.
Sitting in your canoe = vision of your arrival from outside yourself
(Ask GM one question about your fate here.)

J:
Memory Jar Mud-sealed, bone-stopper, trembles faintly.

[Instruments] 1. Hand Drum 2. Bone Flute 3. Wooden Pipes 4. Bronze Chimes 5. Goat-Horn Trumpet 6. Cracked Guitar

###Knowns: Things people say about A& (1d6) 1. The beach remembers. 2. Locals cursed it when they left. 3. That thing died in your place. 4. Spirits are guilt / heat illusions. 5. “This is where you go to die.” 6. Nothing grows. Nothing should.

###Legacy:

  1. Going through both gates in one day, without triggering a mirrorling-echo opens a portal to the South Pole.
  2. Future Mirrorlings have a release word that can be answered by a type of question or answer from a previous encounter.

###Monsters & Co. :

Mirrorling-Echo (Created by Speech) HD 1 / AC as glass / Move as creator / No damage; control threat

Next Tile: [Fungal Forms] Look like sculpted topiary. Size range from hat-sized to houses. Can walk if encouraged.